taken into account in player - centred game design ?
نویسندگان
چکیده
In this paper, we introduce the theory of trait Emotional Intelligence (‘trait EI’) as a personality theory that could assist in exemplifying the gamers’ profile and contribute to the design of player-center game experiences. Data from two studies (a game-specific and a game-general one) led to a number of playercentered playability principles that could inform the design of adaptable games and games targeting specific gaming audiences. The gamers’ emotional characteristics were found to be of prominent importance to the design of good games.
منابع مشابه
What characteristics of the gamers' profile should be taken into account in player-centred game design?
In this paper, we introduce the theory of trait Emotional Intelligence (‘trait EI’) as a personality theory that could assist in exemplifying the gamers’ profile and contribute to the design of player-center game experiences. Data from two studies (a game-specific and a game-general one) led to a number of playercentered playability principles that could inform the design of adaptable games and...
متن کاملThe Open University ’ s repository of research publications and other research outputs What characteristics of the gamers ’ profile should be taken into account in player - centred game design ?
In this paper, we introduce the theory of trait Emotional Intelligence (‘trait EI’) as a personality theory that could assist in exemplifying the gamers’ profile and contribute to the design of player-center game experiences. Data from two studies (a game-specific and a game-general one) led to a number of playercentered playability principles that could inform the design of adaptable games and...
متن کاملresearch publications and other research outputs What characteristics of the gamers ’ profile should be taken into account in player - centred game design ?
In this paper, we introduce the theory of trait Emotional Intelligence (‘trait EI’) as a personality theory that could assist in exemplifying the gamers’ profile and contribute to the design of player-center game experiences. Data from two studies (a game-specific and a game-general one) led to a number of playercentered playability principles that could inform the design of adaptable games and...
متن کاملPrototyping in Educational Game Design
This is a position paper for the player-centred game design workshop at CHI2006 Conference. The aim is to explore the use of prototypes in educational game design. Prototyping is discussed as both a method of player-centred design and software engineering. The methods of prototyping cover evolutionary prototyping and the use of low-technology prototypes and mockups in collaboration with players...
متن کاملPlayer-Centred Game Design: Player Modelling and Adaptive Digital Games
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and Computing groups at the University of Ulster, and so we begin with a review of related literature from both areas before presenting our new ideas. In particular we focus on three areas of related research: understandi...
متن کامل